
                   )
                ( /(               (    (        *   )
                )\())           (  )\   )\ )   ` )  /(
               ((_)\   `  )    ))\((_) (()/(    ( )(_))
                 ((_)  /(/(   /((_)_    /(_))_ (_(_())
                / _ \ ((_)_\ (_)) | |  (_)) __||_   _|
               | (_) || '_ \)/ -_)| |    | (_ |  | |
                \___/ | .__/ \___||_|     \___|  |_|
                      |_|


   Opel GT v1.0                               by Slowmotion & 51!N


  Conversion of the Opel GT 1900 for GT-Legends by TEAM CC and friends

   ..:: Features ::..

   - Full standalone car mod, compatible to all cars and tracks
   - Analogue & digital gauges
   - Different Wheels and Parts per Genstring
   - Lens Flare Effects (only Dx9, to deactivate read the install instructions)
   - Template included


   ..:: Genstring Description ::.. | ..:: Painting Description ::..
                                   |
   Num 1: Rim styles               |  Main texture Car body Dxt5 6Mips
          check WheelStyles.jpg    |  Alpha channel controls the
                                   |  Reflections (black=none|white=max)
       1: Sportstahl Felge         |
       2: BBS Felge golden Stern   |  extra0 Cpit Interior DXT1 6Mips
       3: RS Felgen                |
       4: ATS Klassic              |  extra1 Window banner DXT5 0Mips
       5: BBS Felge silber Stern   |  Alpha channel controls the Transparency
       6: 5 Speichen Felgen        |  (black=max|white=none)
                                   |
                                   |  extra2 Driver Helmet DXT1 6Mips
   Num 2: Splitter Styles          |
                                   |  extra3 Driver Body DXT1 6Mips
       1: with Splitter            |
       2: without Splitter         |  windows outside and cockpit view
                                   |  Dxt5 6Mips Alpha channel controls
                                   |  the Transparency (black=max|white=none)
                                   |
   Num 3: Fog lights               |
                                   | ..:: Base Painting ::..
       1: with Fog lights          |
       2: without Fog lights       |  Boge Motorsport by kart1803
                                   |  Conrero Squadra Corse by B8man
                                   |  Greder Racing by Cooky
                                   |  Horizon Motorsport by MRopi
   Num 4: Chrome Style             |  Jaegermeister Racing by Scyrion
                                   |  John Player Special by Scyrion
       1: Parts chrome Style       |  Kosters Racing Team by R.Kosters
       2: Parts black Style        |  Martini Racing by Scyrion
                                   |  New Man Racing by Scyrion
                                   |  Opel Hetzer by Plage
                                   |  Opel Motorsport by kart1803
   Num 5: Chassis Style            |  Opel Team Gulf by R8Gordini
                                   |  Puetz Tuning by B8man
       1: chassis without rivets   |  Steinmetz Motorsport by Cooky
       2: chassis with rivets      |  Team Conrero 30 by N.Engelmann
                                   |  Team Conrero 31 by B8man
                                   |  Team Conrero 34 by MRopi
   Num 6: Side Windows             |  Team Duerkop by Scyrion
                                   |  Team Rothmans by Scyrion
       1: closed windows           |  Team Silk Cut by Scyrion
       2: driver side half-open    |
       3: both sides half-open     |
                                   |


   ..:: Credits to ::..

   - TEAM CC and friends for the original GTL version
   - NIL for rFactorizing the sounds
   - Siim Annuk aka Some1 for his Light Flare Tutorial
   - my wife for her patience and understanding
   - ISI for creating rF and the documentation of the engine


   ..:: Install ::..

   Unpack archive to /rFactor folder. 
   
   If you don't want to use Lens-Flare Effects, unpack the 'no_Lens_Flare_Lights.7z' 
   in \GameData\Vehicles\Opel_GT\ into the same directory.


   ..::	ADDITIONAL NOTES ::..
	=================

	We're offering the result of all our working hours free of charge,
	but we ask for one single fee from the user...

	Pls. give a little respect to all these working hours spent by
	everybody involved in this version:

	This project is a "take it as it is, or leave it"-release.
	Pls. see EULA for more detailed information.

	Pls. feel free to post comments/wishes/critics on www.bockbierbude.de
	If you find bugs, and if you are able to fix them, please do not release
        any files anywhere, just send them to us and we will take care of the issue

	It is expressively forbidden to host this mod or parts of it or altered files
        or repacked versions of any files on www.simraceway.com or any related
        websites, predecessors or successors or affiliates.

	Leagues can of course alter the physics for their needs, pls give us a note
        about it, so we can ride with you or improve the modīs race ability


	



   ..:: History ::..

   23.02.2010:
   - V1.0 Initial Release



   have fun :)






