//   Long Sleeved Males :-
//   M-Crowd_Bloke-1.LMA =	M-FanBloke-1.gmt - WC_FANBLOKE01
//   			M-FanBloke-2.gmt - WC_FANBLOKE02
//   			M-FanBloke-3.gmt - WC_FANBLOKE03
//   			M-FanBloke-4.gmt - WC_FANBLOKE04
//   			M-FanBloke-5.gmt - WC_FANBLOKE05
//   
//   Short Sleeved Males :-
//   M-Crowd_Bloke-2.LMA =	M-FanBloke-6.gmt - WC_FANBLOKE06
//   			M-FanBloke-7.gmt - WC_FANBLOKE07
//   			M-FanBloke-8.gmt - WC_FANBLOKE08
//   			M-FanBloke-9.gmt - WC_FANBLOKE09
//   			M-FanBloke-10.gmt - WC_FANBLOKE10
//   
//   Females :-
//   M-Crowd_Female-1.LMA = 	M-FanFemale-1.gmt - WC_FANFEMALE01
//   			M-FanFemale-2.gmt - WC_FANFEMALE02
//   			M-FanFemale-3.gmt - WC_FANFEMALE03
//   			M-FanFemale-4.gmt - WC_FANFEMALE04
//   			M-FanFemale-5.gmt - WC_FANFEMALE05
//   ____________________________________________________________
//   Camera Men :-
//   M-Crowd_Cam.LMA =	M-FanCam-1.gmt - WC_CAM_01
//   			M-FanCam-2.gmt - WC_CAM_02
//   			M-FanCam-3.gmt - WC_CAM_03
//   			M-FanCam-4.gmt - WC_CAM_04
//   			M-FanCam-5.gmt - WC_CAM_05
//   
//   Anims for CamerMan  :-  A-Idle_CamCrouch-1.LMA   (short version)
//   			A-Idle_CamCrouch-2.LMA   (Longer version)
//   			A-Idle_CamStood-1.LMA   (short version)
//   			A-Idle_CamStood-2.LMA   (Longer version)

Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CROWDMOTIONSCHEER1
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma
}
Motions=CROWDMOTIONSCHEER2
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma
}
Motions=CROWDMOTIONSCHEER3
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma
}

Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-2.lma|||A-Idle_CamCrouch-2.lma
}

//-----------------  FLAG MARCHALLS --------------------------------

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(237.707993,-13.580000,-9.886000) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-150.770996,-33.131001,-177.139008) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-606.718994,-24.773001,-196.093994) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1669.901978,26.608999,92.747002) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1772.706055,19.471001,628.145996) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1407.012939,-20.552000,262.916992) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-1293.625000,-60.450001,705.791992) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-360.506012,-35.909000,159.283997) AutoRotate=along
}
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(15.501000,-17.799999,-0.330000) AutoRotate=along
}
