//   Long Sleeved Males :-
//   M-Crowd_Bloke-1.LMA =	M-FanBloke-1.gmt - WC_FANBLOKE01
//   			M-FanBloke-2.gmt - WC_FANBLOKE02
//   			M-FanBloke-3.gmt - WC_FANBLOKE03
//   			M-FanBloke-4.gmt - WC_FANBLOKE04
//   			M-FanBloke-5.gmt - WC_FANBLOKE05
//   
//   Short Sleeved Males :-
//   M-Crowd_Bloke-2.LMA =	M-FanBloke-6.gmt - WC_FANBLOKE06
//   			M-FanBloke-7.gmt - WC_FANBLOKE07
//   			M-FanBloke-8.gmt - WC_FANBLOKE08
//   			M-FanBloke-9.gmt - WC_FANBLOKE09
//   			M-FanBloke-10.gmt - WC_FANBLOKE10
//   
//   Females :-
//   M-Crowd_Female-1.LMA = 	M-FanFemale-1.gmt - WC_FANFEMALE01
//   			M-FanFemale-2.gmt - WC_FANFEMALE02
//   			M-FanFemale-3.gmt - WC_FANFEMALE03
//   			M-FanFemale-4.gmt - WC_FANFEMALE04
//   			M-FanFemale-5.gmt - WC_FANFEMALE05
//   ____________________________________________________________
//   Camera Men :-
//   M-Crowd_Cam.LMA =	M-FanCam-1.gmt - WC_CAM_01
//   			M-FanCam-2.gmt - WC_CAM_02
//   			M-FanCam-3.gmt - WC_CAM_03
//   			M-FanCam-4.gmt - WC_CAM_04
//   			M-FanCam-5.gmt - WC_CAM_05
//   
//   Anims for CamerMan  :-  A-Idle_CamCrouch-1.LMA   (short version)
//   			A-Idle_CamCrouch-2.LMA   (Longer version)
//   			A-Idle_CamStood-1.LMA   (short version)
//   			A-Idle_CamStood-2.LMA   (Longer version)

Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CROWDMOTIONSCHEER1
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma
}
Motions=CROWDMOTIONSCHEER2
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma
}
Motions=CROWDMOTIONSCHEER3
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma
}

Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma
}


//crowd-camentry
Object=SPECTATOR
{
 MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(456.2736, 0.0562, -308.9358) AutoRotate=along
}


//crowd-camexit
Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-28.4778, 0.0035, -315.0668) AutoRotate=along
}

//crowd-bloke1
Object=SPECTATOR
{
 MeshFile=M-FanBloke-9.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(33.3818, 0.4554, -326.4017) AutoRotate=towards
}
//crowd-bloke2
Object=SPECTATOR
{
 MeshFile=M-FanBloke-5.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(43.1981, 0.4514, -326.2895) AutoRotate=towards
}
//crowd-peepee
Object=SPECTATOR
{
 MeshFile=M-FanBloke-6.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSCHEER1 Pos=(51.8441, 0.5492, -326.3613) AutoRotate=towards
}
//crowd-gal1
Object=SPECTATOR
{
 MeshFile=M-FanFemale-4.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(63.1688, 0.4661, -326.2709) AutoRotate=towards
}
//crowd-gal2
Object=SPECTATOR
{
 MeshFile=M-FanFemale-1.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(73.9325, 0.4399, -326.2905) AutoRotate=towards
}
//crowd-gal3
Object=SPECTATOR
{
 MeshFile=M-FanFemale-2.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(83.3514, 0.4511, -326.2762 ) AutoRotate=towards
}
//crowd-gal4
Object=SPECTATOR
{
 MeshFile=M-FanFemale-3.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(93.3274, 0.4483, -326.3242) AutoRotate=towards
}
//crowd-gal5
Object=SPECTATOR
{
 MeshFile=M-FanFemale-5.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(102.6750, 0.4477, -326.2920) AutoRotate=towards
}

//sfbox
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(212.6850, 3.0098, -326.2973) AutoRotate=along
}
//xsafepost01.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-460.3463, 1.7971, -317.7043 ) AutoRotate=along
}

//xsafepost02.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-640.9657, 1.8448, -114.8160) AutoRotate=along
}
//xsafepost03.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-413.6137, 6.2086, 131.0350) AutoRotate=along
}
//xsafepost05.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-15.9207, 5.1444, 168.7740) AutoRotate=along
}
//xsafepost04.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(255.4259, 2.3801, 208.5608) AutoRotate=along
}
//xsafepost06.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(342.3314, -2.1807, -31.3102) AutoRotate=along
}
//xsafepost07.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(67.0147, 0.0822, -23.2268) AutoRotate=along
}
//xsafepost08.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-130.1636, 4.0650, 33.8112) AutoRotate=along
}
//xsafepost09.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-434.0857, 5.9517, -14.9960) AutoRotate=along
}
//xsafepost10.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-171.3056, -3.5279, -213.2724) AutoRotate=along
}
//xsafepost11.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(194.7986, 0.2311, -225.8300) AutoRotate=along
}
//xsafepost12.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(501.8364, 6.7046, 111.2202) AutoRotate=along
}
//xsafepost13.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-2.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(589.0669, 4.4017, 98.6732) AutoRotate=along
}
//xsafepost14.gmt
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-3.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(525.0840, 2.6067, -322.4032) AutoRotate=along
}
//sf
Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-4.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(351.8507, 0.3907, -347.2810) AutoRotate=along
}
