//   Long Sleeved Males :-
//   M-Crowd_Bloke-1.LMA =	M-FanBloke-1.gmt - WC_FANBLOKE01
//   			M-FanBloke-2.gmt - WC_FANBLOKE02
//   			M-FanBloke-3.gmt - WC_FANBLOKE03
//   			M-FanBloke-4.gmt - WC_FANBLOKE04
//   			M-FanBloke-5.gmt - WC_FANBLOKE05
//   
//   Short Sleeved Males :-
//   M-Crowd_Bloke-2.LMA =	M-FanBloke-6.gmt - WC_FANBLOKE06
//   			M-FanBloke-7.gmt - WC_FANBLOKE07
//   			M-FanBloke-8.gmt - WC_FANBLOKE08
//   			M-FanBloke-9.gmt - WC_FANBLOKE09
//   			M-FanBloke-10.gmt - WC_FANBLOKE10
//   
//   Females :-
//   M-Crowd_Female-1.LMA = 	M-FanFemale-1.gmt - WC_FANFEMALE01
//   			M-FanFemale-2.gmt - WC_FANFEMALE02
//   			M-FanFemale-3.gmt - WC_FANFEMALE03
//   			M-FanFemale-4.gmt - WC_FANFEMALE04
//   			M-FanFemale-5.gmt - WC_FANFEMALE05
//   ____________________________________________________________
//   Camera Men :-
//   M-Crowd_Cam.LMA =	M-FanCam-1.gmt - WC_CAM_01
//   			M-FanCam-2.gmt - WC_CAM_02
//   			M-FanCam-3.gmt - WC_CAM_03
//   			M-FanCam-4.gmt - WC_CAM_04
//   			M-FanCam-5.gmt - WC_CAM_05
//   
//   Anims for CamerMan  :-  A-Idle_CamCrouch-1.LMA   (short version)
//   			A-Idle_CamCrouch-2.LMA   (Longer version)
//   			A-Idle_CamStood-1.LMA   (short version)
//   			A-Idle_CamStood-2.LMA   (Longer version)

Motions=CROWDMOTIONSIDLE1
{
  Files=A-Idle_Shuffle01.lma|||A-Idle_Shuffle01.lma
}
Motions=CROWDMOTIONSCHEER1
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-1.lma
}
Motions=CROWDMOTIONSCHEER2
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-2.lma
}
Motions=CROWDMOTIONSCHEER3
{
  Files=A-Idle_Shuffle01.lma|||A-CrowdCheer-3.lma
}

Motions=CAMMOTIONS1
{
  Files=A-Idle_CamStood-1.lma|||A-Idle_CamStood-1.lma
}
Motions=CAMMOTIONS2
{
  Files=A-Idle_CamStood-2.lma|||A-Idle_CamStood-2.lma
}
Motions=CAMMOTIONS3
{
  Files=A-Idle_CamCrouch-1.lma|||A-Idle_CamCrouch-1.lma
}

Motions=FLAGMOTIONS
{
  Files=A-FlagMarshal-Idle.lma|||A-WaveFlag-L.lma|||A-WaveFlag-R.lma
}

//crowd-camexit
Object=SPECTATOR
{
 MeshFile=M-FanCam-3.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS2 Pos=(35.6526, -0.0000, 91.1339) AutoRotate=along
}

//crowd-bloke1
Object=SPECTATOR
{
 MeshFile=M-FanBloke-5.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSIDLE1 Pos=(16.6964, 0.0035, 53.1712) AutoRotate=towards
}

//crowd-bloke2
Object=SPECTATOR
{
 MeshFile=M-FanBloke-9.gmt ActorFile=M-Crowd_Bloke-2.lma Motions=CROWDMOTIONSIDLE1 Pos=(-0.1412, 0.0053, 22.5902) AutoRotate=towards
}

//crowd-camentry
Object=SPECTATOR
{
 MeshFile=M-FanCam-4.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS3 Pos=(-94.0128, -0.0071, -131.6255) AutoRotate=along
}

//crowd-peepee
Object=SPECTATOR
{
 MeshFile=M-FanBloke-7.gmt ActorFile=M-Crowd_Bloke-1.lma Motions=CROWDMOTIONSCHEER1 Pos=(4.8477, -0.0095, 31.2009) AutoRotate=towards
}

//crowd-gal1
Object=SPECTATOR
{
 MeshFile=M-FanFemale-4.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-39.8294, -0.0080, -44.7847) AutoRotate=towards
}

//crowd-gal2
Object=SPECTATOR
{
 MeshFile=M-FanFemale-5.gmt ActorFile=M-Crowd_Female-1.LMA Motions=CROWDMOTIONSIDLE1 Pos=(-81.9099, 0.0019, -118.9638) AutoRotate=towards
}

Object=SPECTATOR
{
  MeshFile=M-FanCam-1.gmt ActorFile=M-Crowd_Cam.lma Motions=CAMMOTIONS1 Pos=(24.9483, -0.0053, 628.8616) AutoRotate=towards
}


Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-4.8817, -0.0098, 14.2708) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(46.5283, 0.4729, 203.3995) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-152.8325, 0.1195, -125.7754) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-92.3318, -0.0016, -131.9083) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(60.8311, -0.0167, 450.4622) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(24.8888, -0.0053, 629.7927) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-193.1319, -0.0026, 636.1504) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-176.5747, 0.0009, 334.9351) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-602.1514, -0.0031, 243.7803) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-622.3015, -0.0017, 256.7892) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-446.8380, 0.0032, 268.5517) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-623.0521, -0.0027, 256.7098) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-619.4038, -0.0122, 130.5995) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-638.0095, -0.0100, 132.5278) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-441.6213, 0.0076, 93.3172) AutoRotate=along
}

Object=FLAGMARSHAL
{
  MeshFile=M-FlagMarshal-1.gmt ActorFile=M-FlagMarshal-1.lma Motions=FLAGMOTIONS Pos=(-416.9673, 0.0502, -58.1000) AutoRotate=along
}


